Visual Artist & Motion Designer

Co-founder @MosscrystalStudio | Animator @Veritasium

📍 Based in Michoacán, Mexico.


I make hybrid workflows that mix hand-painted art with technical engineering. My approach is defined by self-reliance: I build my own workstations, manage my own servers, and create my own animation rigs that solve tricky technical challenges.

I have worked on the Veritasium YouTube Channel for many years, where I have created animations for some of their most complex scientific topics.

I also co-founded an animation studio with my very good friend Alondra Vitae, Mosscrystal Studio. This is where I currently take most of my client work so if you're interested please check us out!

Tools

Cavalry, After Effects, Blender, Python, Godot, Krita, Rebelle 8, Linux (Arch)

Skills

Art, Technical Animation, Tool Development, "Craft & Code" aesthetics


Physics simulations, math visualization, and explainer graphics for one of the world's largest science channels.

My collaborative home base. Narrative-driven animation, music videos, and commercial work with a traditional, hand-crafted feel.

Learn more about my work

🖥️ Technical Animation  🖥️

Instead of moving pixels manually, I build systems that move them for me. I specialize in math-based rigging and procedural animation, creating characters and environments that respond dynamically rather than relying solely on keyframes. This includes scientific visualization and complex data storytelling.

  • Data Storytelling: Custom graphing rigs (After Effects & Cavalry) that turn complex datasets into clear, compelling visuals.
  • Non-Destructive Workflows: By utilizing vector and node-based workflows, I ensure that animations remain flexible. This allows for rapid iterations and last-minute tweaks without rebuilding from scratch.
  • Scalability: I build robust rigs and templates that allow assets to be reused and adapted.

🎨 Craft & Code 🎨

Bridging the gap between the warmth of analog media and the precision of digital tools. I develop custom workflows that allow hand-painted assets to inhabit digital environments, or conversely, process vector data to emulate organic textures.

  • Hybrid Pipelines: Seamlessly integrating scanned traditional media (watercolor, gouache) into digital compositing.
  • Stylized Rotoscopy: Custom filtering processes that transform video footage into animated illustrations like crayon or pencil.
  • Organic Vectors: Using noise modifiers and deformers to break the digital rigidity of vector graphics, giving them a hand-crafted feel.

🛠️ Tool Development 🛠️

I treat the studio pipeline as a product itself. If a tool doesn't exist to solve a specific artistic problem, I build it. I write custom software (Python, Web Apps) to bridge incompatibilities, automate the mundane, and optimize asset management.

  • Batch Processing: Automating repetitive image manipulation tasks for large datasets.
  • Custom Simulations: Iterative processes for physics, biological growth patterns, and network theory visualizations.
  • Data Vis: Building bespoke web apps and D3.js implementations for interactive storytelling.

🤖 Machine Learning 🤖

I maintain a utility-focused approach prioritizing human artistry. I use AI strictly as an assistive tool to accelerate repetitive tasks, ensuring the creative core remains human-led. All models run offline on my own hardware, guaranteeing 100% data privacy and IP security.

  • Computer Vision: Depth estimation and rotoscopy for compositing.
  • Audio: Text-to-Speech and Speech-to-Text for transcription and placeholders.
  • Code: LLMs for syntax assistance and boilerplate generation.

🎨 Multidisciplinary Art 🎨

I embrace the label of "generalist." I believe that deep exploration in physical mediums—woodworking, painting, cooking, and sewing—directly informs and improves my digital motion work. This constant experimentation keeps my creative practice sharp.

  • Analog Media: Traditional techniques, including a weekly painting club and nature photography.
  • Woodworking & DIY: I enjoy the logic of building with my hands, crafting everything from tiny wooden rings to full-scale furniture.
  • The Lab: Want to see the results? Visit The Lab to browse a collection of my experiments—from glitch art to handmade wooden rings and watercolor sketches.